event onPlayerMessage (client-side)
Available since version: 0.3.0
Triggered when a chat message is received locally.
Parameters
void onPlayerMessage(number sender_id, number r, number g, number b, string message)
numbersender_id: Optional sender id (nil for system).numberr: Red color component.numberg: Green color component.numberb: Blue color component.stringmessage: Message text.