event onPlayerMessage (client-side)
Available since version: 0.3.0
Triggered when a chat message is received locally.
Parameters
void onPlayerMessage(int sender_id, int r, int g, int b, string message)
intsender_id: Optional sender id (nil for system).intr: Red color component.intg: Green color component.intb: Blue color component.stringmessage: Message text.