Skip to content

event onPlayerMessage (client-side)

Available since version: 0.3.0

Triggered when a chat message is received locally.

Parameters

void onPlayerMessage(int sender_id, int r, int g, int b, string message)
  • int sender_id: Optional sender id (nil for system).
  • int r: Red color component.
  • int g: Green color component.
  • int b: Blue color component.
  • string message: Message text.