function triggerServerEvent (client-side)
Available since version: 0.3.0
Note
You may optionally provide a numeric source element id as the next argument, followed by any number of additional arguments to send with the event.
Note
sourceElement is an optional numeric identifier that represents the object or entity that caused the event. Its meaning is user-defined and depends on the game logic.
Triggers a custom server-side event and optionally passes arguments. The first argument is always the event name.
Declaration
bool triggerServerEvent(string eventName, int|nil sourceElement, ... ...)
Parameters
stringeventName: Name of the server-side event to trigger.int|nilsourceElement: Optional source element id. Use nil or omit it if not needed.......: Optional arguments passed to the server event handler.
Returns bool
True if the event was sent successfully, otherwise false.