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function stopFaceAni (client-side)

Available since version: 0.3.0

Stop a played face animation on a player/npc.

Declaration

boolean stopFaceAni(number player_id, string|nil aniName)

Parameters

  • number player_id: Target player id.
  • string|nil aniName: Face animation name to stop. Defaults to "" for first active animation.

Returns boolean

True on success.