function stopFaceAni (client-side)
Available since version: 0.3.0
Stop a played face animation on a player/npc.
Declaration
boolean stopFaceAni(number player_id, string|nil aniName)
Parameters
numberplayer_id: Target player id.string|nilaniName: Face animation name to stop. Defaults to "" for first active animation.
Returns boolean
True on success.