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event onPlayerSpawn (server-side)

Available since version: 0.3.0

Triggered when a player spawns (initial spawn).

Parameters

void onPlayerSpawn(int player_id, int x, int y, int z)
  • int player_id: Player id spawned.
  • int x: X coordinate of spawn.
  • int y: Y coordinate of spawn.
  • int z: Z coordinate of spawn.