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function setPlayerWorld (server-side)

Available since version: 0.3.0

Move a player to a different world, optionally specifying a start point.

Declaration

bool setPlayerWorld(int player_id, string world, string start_point)

Parameters

  • int player_id: Target player id.
  • string world: World name.
  • string start_point: Optional start point name.

Returns bool

True on success.