function spawnPlayer (server-side)
Available since version: 0.3.0
Note
If the player is not spawned, server doesn't recognize his presence at all.
Spawn a player, optionally overriding the spawn position.
Declaration
bool spawnPlayer(int player_id, {x, y, z} Optional)
Parameters
intplayer_id: Player id to spawn.{x, y, z}Optional: position table or three numeric coords.
Returns bool
True on success.