Client Configuration
The client settings are stored in GMP_Config.toml in the game directory. The file is created automatically. Restart the client after changing it manually.
| Setting | Default | Description |
|---|---|---|
nickname |
"" |
Player nickname. |
language |
0 |
Language index: English 0, Polish 1, German 2, etc. |
renderer_type |
"D3D9" |
Renderer: "D3D7", "D3D9", or "D3D11". |
vsync_enabled |
true |
Enables VSync. |
window_always_on_top |
false |
Keeps the game above other windows in windowed mode. |
debug_console_enabled |
true |
Shows the debug console. |
voice_enabled |
true |
Enables voice chat. |
voice_push_to_talk_key |
37 |
Push-to-talk key. 37 is K. |
voice_output_volume |
100 |
Voice volume from 0 to 100. |
Window and console positions are saved automatically. Delete GMP_Config.toml to restore the default settings.