function setPlayerVisual (server-side)
Available since version: 0.3.0
This function will set the player's visual model and textures.
Declaration
boolean setPlayerVisual(number player_id, string bodyModel, number bodyTexture, string headModel, number headTexture, number|nil teethTexture, number|nil skinColor)
Parameters
numberplayer_id: Target player id.stringbodyModel: Body model name.numberbodyTexture: Body texture index.stringheadModel: Head model name.numberheadTexture: Head texture index.number|nilteethTexture: Optional teeth texture file numeric id. Defaults to 0 if omitted.number|nilskinColor: Optional color variant of head & body texture files. Defaults to 0 if omitted.
Returns boolean
True on success.