function setPlayerWorld (server-side)
Available since version: 0.3.0
This function will move the player to a different world, optionally specifying a start point.
Declaration
boolean setPlayerWorld(number player_id, string world, string|nil start_point)
Parameters
numberplayer_id: Target player id.stringworld: World name.string|nilstart_point: Optional start point name.
Returns boolean
True on success.