Skip to content

function setPlayerSkillWeapon (client-side)

Available since version: 0.3.0

This function will set the player/npc weapon skill hit chance.

Declaration

boolean setPlayerSkillWeapon(number player_id, number skill_id, number percentage)

Parameters

  • number player_id: Target player id.
  • number skill_id: Skill identifier. For more information, see Weapon Constants.
  • number percentage: Hit chance (0-100).

Returns boolean

True on success.