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function setPlayerVisual (client-side)

Available since version: 0.3.0

This function will set the player/npc visual model and textures.

Declaration

boolean setPlayerVisual(number player_id, string bodyModel, number bodyTexture, string headModel, number headTexture, number|nil teethTexture, number|nil skinColor)

Parameters

  • number player_id: Target player id.
  • string bodyModel: Body model name.
  • number bodyTexture: Body texture index.
  • string headModel: Head model name.
  • number headTexture: Head texture index.
  • number|nil teethTexture: Optional teeth texture file numeric id. Defaults to 0 if omitted.
  • number|nil skinColor: Optional color variant of head & body texture files. Defaults to 0 if omitted.

Returns boolean

True on success.